modules/sync: move sync objects to independent module

release/v0.9
Unknwon 8 years ago
parent 15845cb287
commit 660e7a178a

@ -19,7 +19,6 @@ import (
"regexp"
"sort"
"strings"
"sync"
"time"
"github.com/Unknwon/cae/zip"
@ -37,12 +36,15 @@ import (
"github.com/gogits/gogs/modules/markdown"
"github.com/gogits/gogs/modules/process"
"github.com/gogits/gogs/modules/setting"
"github.com/gogits/gogs/modules/sync"
)
const (
_TPL_UPDATE_HOOK = "#!/usr/bin/env %s\n%s update $1 $2 $3 --config='%s'\n"
)
var repoWorkingPool = sync.NewSingleInstancePool()
var (
ErrRepoFileNotExist = errors.New("Repository file does not exist")
ErrRepoFileNotLoaded = errors.New("Repository file not loaded")
@ -1706,40 +1708,8 @@ func RewriteRepositoryUpdateHook() error {
})
}
// statusPool represents a pool of status with true/false.
type statusPool struct {
lock sync.RWMutex
pool map[string]bool
}
// Start sets value of given name to true in the pool.
func (p *statusPool) Start(name string) {
p.lock.Lock()
defer p.lock.Unlock()
p.pool[name] = true
}
// Stop sets value of given name to false in the pool.
func (p *statusPool) Stop(name string) {
p.lock.Lock()
defer p.lock.Unlock()
p.pool[name] = false
}
// IsRunning checks if value of given name is set to true in the pool.
func (p *statusPool) IsRunning(name string) bool {
p.lock.RLock()
defer p.lock.RUnlock()
return p.pool[name]
}
// Prevent duplicate running tasks.
var taskStatusPool = &statusPool{
pool: make(map[string]bool),
}
var taskStatusTable = sync.NewStatusTable()
const (
_MIRROR_UPDATE = "mirror_update"
@ -1749,11 +1719,11 @@ const (
// MirrorUpdate checks and updates mirror repositories.
func MirrorUpdate() {
if taskStatusPool.IsRunning(_MIRROR_UPDATE) {
if taskStatusTable.IsRunning(_MIRROR_UPDATE) {
return
}
taskStatusPool.Start(_MIRROR_UPDATE)
defer taskStatusPool.Stop(_MIRROR_UPDATE)
taskStatusTable.Start(_MIRROR_UPDATE)
defer taskStatusTable.Stop(_MIRROR_UPDATE)
log.Trace("Doing: MirrorUpdate")
@ -1813,11 +1783,11 @@ func MirrorUpdate() {
// GitFsck calls 'git fsck' to check repository health.
func GitFsck() {
if taskStatusPool.IsRunning(_GIT_FSCK) {
if taskStatusTable.IsRunning(_GIT_FSCK) {
return
}
taskStatusPool.Start(_GIT_FSCK)
defer taskStatusPool.Stop(_GIT_FSCK)
taskStatusTable.Start(_GIT_FSCK)
defer taskStatusTable.Stop(_GIT_FSCK)
log.Trace("Doing: GitFsck")
@ -1879,11 +1849,11 @@ func repoStatsCheck(checker *repoChecker) {
}
func CheckRepoStats() {
if taskStatusPool.IsRunning(_CHECK_REPOs) {
if taskStatusTable.IsRunning(_CHECK_REPOs) {
return
}
taskStatusPool.Start(_CHECK_REPOs)
defer taskStatusPool.Stop(_CHECK_REPOs)
taskStatusTable.Start(_CHECK_REPOs)
defer taskStatusTable.Stop(_CHECK_REPOs)
log.Trace("Doing: CheckRepoStats")
@ -2275,11 +2245,6 @@ func (repo *Repository) GetForks() ([]*Repository, error) {
// /_______ /\____ | |__||__| \___ / |__|____/\___ >
// \/ \/ \/ \/
var repoWorkingPool = &workingPool{
pool: make(map[string]*sync.Mutex),
count: make(map[string]int),
}
func (repo *Repository) LocalRepoPath() string {
return path.Join(setting.AppDataPath, "tmp/local-repo", com.ToStr(repo.ID))
}

@ -12,19 +12,16 @@ import (
"path"
"path/filepath"
"strings"
"sync"
"github.com/Unknwon/com"
"github.com/gogits/git-module"
"github.com/gogits/gogs/modules/setting"
"github.com/gogits/gogs/modules/sync"
)
var wikiWorkingPool = &workingPool{
pool: make(map[string]*sync.Mutex),
count: make(map[string]int),
}
var wikiWorkingPool = sync.NewSingleInstancePool()
// ToWikiPageURL formats a string to corresponding wiki URL name.
func ToWikiPageURL(name string) string {

@ -1,47 +0,0 @@
// Copyright 2015 The Gogs Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package models
import (
"sync"
)
// workingPool represents a pool of working status which makes sure
// that only one instance of same task is performing at a time.
// However, different type of tasks can performing at the same time.
type workingPool struct {
lock sync.Mutex
pool map[string]*sync.Mutex
count map[string]int
}
// CheckIn checks in a task and waits if others are running.
func (p *workingPool) CheckIn(name string) {
p.lock.Lock()
lock, has := p.pool[name]
if !has {
lock = &sync.Mutex{}
p.pool[name] = lock
}
p.count[name]++
p.lock.Unlock()
lock.Lock()
}
// CheckOut checks out a task to let other tasks run.
func (p *workingPool) CheckOut(name string) {
p.lock.Lock()
defer p.lock.Unlock()
p.pool[name].Unlock()
if p.count[name] == 1 {
delete(p.pool, name)
delete(p.count, name)
} else {
p.count[name]--
}
}

@ -0,0 +1,67 @@
// Copyright 2016 The Gogs Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package sync
import (
"sync"
)
// SingleInstancePool is a pool of non-identical instances
// that only one instance with same identity is in the pool at a time.
// In other words, only instances with different identities can exist
// at the same time.
//
// This pool is particularly useful for performing tasks on same resource
// on the file system in different goroutines.
type SingleInstancePool struct {
lock sync.Mutex
// pool maintains locks for each instance in the pool.
pool map[string]*sync.Mutex
// count maintains the number of times an instance with same identity checks in
// to the pool, and should be reduced to 0 (removed from map) by checking out
// with same number of times.
count map[string]int
}
// NewSingleInstancePool initializes and returns a new SingleInstancePool object.
func NewSingleInstancePool() *SingleInstancePool {
return &SingleInstancePool{
pool: make(map[string]*sync.Mutex),
count: make(map[string]int),
}
}
// CheckIn checks in an instance to the pool and hangs while instance
// with same indentity is using the lock.
func (p *SingleInstancePool) CheckIn(identity string) {
p.lock.Lock()
lock, has := p.pool[identity]
if !has {
lock = &sync.Mutex{}
p.pool[identity] = lock
}
p.count[identity]++
p.lock.Unlock()
lock.Lock()
}
// CheckOut checks out an instance from the pool and releases the lock
// to let other instances with same identity to grab the lock.
func (p *SingleInstancePool) CheckOut(identity string) {
p.lock.Lock()
defer p.lock.Unlock()
p.pool[identity].Unlock()
if p.count[identity] == 1 {
delete(p.pool, identity)
delete(p.count, identity)
} else {
p.count[identity]--
}
}

@ -0,0 +1,49 @@
// Copyright 2016 The Gogs Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package sync
import (
"sync"
)
// StatusTable is a table maintains true/false values.
//
// This table is particularly useful for un/marking and checking values
// in different goroutines.
type StatusTable struct {
lock sync.RWMutex
pool map[string]bool
}
// NewStatusTable initializes and returns a new StatusTable object.
func NewStatusTable() *StatusTable {
return &StatusTable{
pool: make(map[string]bool),
}
}
// Start sets value of given name to true in the pool.
func (p *StatusTable) Start(name string) {
p.lock.Lock()
defer p.lock.Unlock()
p.pool[name] = true
}
// Stop sets value of given name to false in the pool.
func (p *StatusTable) Stop(name string) {
p.lock.Lock()
defer p.lock.Unlock()
p.pool[name] = false
}
// IsRunning checks if value of given name is set to true in the pool.
func (p *StatusTable) IsRunning(name string) bool {
p.lock.RLock()
defer p.lock.RUnlock()
return p.pool[name]
}
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