Checklist-rendering implemented

release/v0.9
Kim "BKC" Carlbäcker 8 years ago
parent fc4a4d38d1
commit 8e09e03127

@ -142,6 +142,16 @@ func (r *CustomRender) AutoLink(out *bytes.Buffer, link []byte, kind int) {
r.Renderer.AutoLink(out, link, kind)
}
func (options *CustomRender) ListItem(out *bytes.Buffer, text []byte, flags int) {
switch {
case bytes.HasPrefix(text, []byte("[ ] ")):
text = append([]byte(`<input type="checkbox" disabled="" />`), text[3:]...)
case bytes.HasPrefix(text, []byte("[x] ")):
text = append([]byte(`<input type="checkbox" disabled="" checked="" />`), text[3:]...)
}
options.Renderer.ListItem(out, text, flags)
}
var (
svgSuffix = []byte(".svg")
svgSuffixWithMark = []byte(".svg?")

@ -31,7 +31,7 @@ import (
"github.com/gogits/gogs/modules/setting"
)
var Sanitizer = bluemonday.UGCPolicy().AllowAttrs("class").Matching(regexp.MustCompile(`[\p{L}\p{N}\s\-_',:\[\]!\./\\\(\)&]*`)).OnElements("code")
var Sanitizer = bluemonday.UGCPolicy().AllowAttrs("class").Matching(regexp.MustCompile(`[\p{L}\p{N}\s\-_',:\[\]!\./\\\(\)&]*`)).OnElements("code").AllowElements("input").AllowAttrs("type", "checked", "disabled").OnElements("input")
// EncodeMD5 encodes string to md5 hex value.
func EncodeMD5(str string) string {

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