// Copyright 2015 The Gogs Authors. All rights reserved. // Use of this source code is governed by a MIT-style // license that can be found in the LICENSE file. package git import ( "fmt" "os" "path/filepath" "strings" "sync" ) // objectCache provides thread-safe cache opeations. type objectCache struct { lock sync.RWMutex cache map[string]interface{} } func newObjectCache() *objectCache { return &objectCache{ cache: make(map[string]interface{}, 10), } } func (oc *objectCache) Set(id string, obj interface{}) { oc.lock.Lock() defer oc.lock.Unlock() oc.cache[id] = obj } func (oc *objectCache) Get(id string) (interface{}, bool) { oc.lock.RLock() defer oc.lock.RUnlock() obj, has := oc.cache[id] return obj, has } // isDir returns true if given path is a directory, // or returns false when it's a file or does not exist. func isDir(dir string) bool { f, e := os.Stat(dir) if e != nil { return false } return f.IsDir() } // isFile returns true if given path is a file, // or returns false when it's a directory or does not exist. func isFile(filePath string) bool { f, e := os.Stat(filePath) if e != nil { return false } return !f.IsDir() } // isExist checks whether a file or directory exists. // It returns false when the file or directory does not exist. func isExist(path string) bool { _, err := os.Stat(path) return err == nil || os.IsExist(err) } func concatenateError(err error, stderr string) error { if len(stderr) == 0 { return err } return fmt.Errorf("%v - %s", err, stderr) } // If the object is stored in its own file (i.e not in a pack file), // this function returns the full path to the object file. // It does not test if the file exists. func filepathFromSHA1(rootdir, sha1 string) string { return filepath.Join(rootdir, "objects", sha1[:2], sha1[2:]) } func RefEndName(refStr string) string { if strings.HasPrefix(refStr, BRANCH_PREFIX) { return refStr[len(BRANCH_PREFIX):] } if strings.HasPrefix(refStr, TAG_PREFIX) { return refStr[len(TAG_PREFIX):] } return refStr }