Browse Source

design: add a boot splash

master
Dominique Merle 2 years ago
parent
commit
7b1e3400df
  1. 8
      project.godot
  2. BIN
      sprites/splash_screen.png
  3. 34
      sprites/splash_screen.png.import

8
project.godot

@ -255,8 +255,14 @@ Display=8
[application]
config/name="Majority Judgment Polling for Streamers"
config/description="An application to hold majority judgment polls with your friends and communities."
config/description="Set up majority judgment polls with your friends and communities.
Works with the Twitch Chat (but other providers are possible).
Also works with SMS on Android."
run/main_scene="res://gui/MainMenu.tscn"
boot_splash/image="res://sprites/splash_screen.png"
boot_splash/fullsize=false
boot_splash/use_filter=false
boot_splash/bg_color=Color( 0.0470588, 0.0470588, 0.0470588, 1 )
config/icon="res://icon.png"
[autoload]

BIN
sprites/splash_screen.png

After

Width: 500  |  Height: 500  |  Size: 14 KiB

34
sprites/splash_screen.png.import

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/splash_screen.png-fc1ddc5b5e7a9109940b55cc7ce612c4.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://sprites/splash_screen.png"
dest_files=[ "res://.import/splash_screen.png-fc1ddc5b5e7a9109940b55cc7ce612c4.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0
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