A Godot Engine app to help streamers organize Majority Judgment polls in their streams.
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[gd_scene load_steps=2 format=2]
[sub_resource type="GDScript" id=1]
script/source = "extends Node
const RUN_ALL: String = \"-run_all\"
const RUN_DIRECTORY: String = \"-run_dir\"
const RUN_SCRIPT: String = \"-run_script\"
const RUN_TAG: String = \"-run_tag\"
const RUN_METHOD: String = \"-run_method\"
const RUN_FAILURES: String = \"-rerun_failed\"
const LIST_ALL: String = \"-list_all\"
const LIST_DIR: String = \"-list_dir\"
const PASSED: int = 0
const FAILED: int = 1
const TestRunner: PackedScene = preload(\"res://addons/WAT/core/test_runner/TestRunner.tscn\")
const FileSystem: Reference = preload(\"res://addons/WAT/system/filesystem.gd\")
var _runner: Node
var _start_time: float
func _ready() -> void:
parse(arguments())
func arguments() -> Array:
return Array(OS.get_cmdline_args()).pop_back().split(\"=\") as Array
func repeat(args) -> int:
if not args.empty() and args.back().is_valid_integer():
return args.back() as int
else:
return 1
func parse(arguments: Array) -> void:
ProjectSettings.set(\"WAT/TestStrategy\", {})
ProjectSettings.save()
var command: String = arguments.pop_front()
match command:
RUN_ALL:
var strat = strategy()
strat[\"strategy\"] = \"RunAll\"
strat[\"repeat\"] = repeat(arguments)
ProjectSettings.set(\"WAT/TestStrategy\", strat)
_run()
RUN_DIRECTORY:
var strat = strategy()
strat[\"strategy\"] = \"RunDirectory\"
strat[\"directory\"] = arguments.front()
strat[\"repeat\"] = repeat(arguments)
ProjectSettings.set(\"WAT/TestStrategy\", strat)
_run()
RUN_SCRIPT:
var strat = strategy()
strat[\"strategy\"] = \"RunScript\"
strat[\"script\"] = arguments.front()
strat[\"repeat\"] = repeat(arguments)
ProjectSettings.set(\"WAT/TestStrategy\", strat)
_run()
RUN_TAG:
var strat = strategy()
strat[\"strategy\"] = \"RunTag\"
strat[\"tag\"] = arguments.front()
print(strat[\"tag\"])
strat[\"repeat\"] = repeat(arguments)
ProjectSettings.set(\"WAT/TestStrategy\", strat)
_run()
RUN_METHOD:
var strat = strategy()
strat[\"strategy\"] = \"RunMethod\"
strat[\"script\"] = arguments[0]
strat[\"method\"] = arguments[1]
strat[\"repeat\"] = repeat(arguments)
ProjectSettings.set(\"WAT/TestStrategy\", strat)
_run()
RUN_FAILURES:
var strat = strategy()
strat[\"strategy\"] = \"RerunFailures\"
strat[\"repeat\"] = repeat(arguments)
ProjectSettings.set(\"WAT/TestStrategy\", strat)
_run()
LIST_ALL:
_list()
get_tree().quit()
LIST_DIR:
_list(arguments.pop_front())
get_tree().quit()
_:
push_error(\"Invalid Argument\")
get_tree().quit()
func strategy() -> Dictionary:
return ProjectSettings.get_setting(\"WAT/TestStrategy\")
func test_directory() -> String:
return ProjectSettings.get_setting(\"WAT/Test_Directory\")
func _list(path: String = test_directory()):
print()
print(FileSystem.scripts(path))
func _run() -> void:
_runner = TestRunner.instance()
_runner.connect(\"ended\", self, \"_on_testrunner_ended\")
_start_time = OS.get_ticks_msec()
add_child(_runner)
static func set_run_path(path: String) -> void:
ProjectSettings.set(\"WAT/ActiveRunPath\", path)
func _on_testrunner_ended() -> void:
_runner.queue_free()
var caselist: Array = WAT.Results.withdraw()
var cases = {passed = 0, total = 0, crashed = 0}
for case in caselist:
cases.total += 1
if case.success:
cases.passed += 1
else:
display_failures(case)
display_summary(cases)
set_exit_code(cases)
func display_failures(case) -> void:
print(\"%s (%s)\" % [case.context, case.path])
for method in case.methods:
if not method.success:
print(\"\\n %s\" % method.context)
for assertion in method.assertions:
if not assertion.success:
print(\"\\t%s\" % assertion.context, \"\\n\\t (EXPECTED: %s) | (RESULTED: %s)\" % [assertion.expected, assertion.actual])
func display_summary(cases: Dictionary) -> void:
cases.seconds = (OS.get_ticks_msec() - _start_time) / 1000
print(\"\"\"
-------RESULTS-------
Took {seconds} seconds
{crashed} Tests Crashed
{passed} / {total} Tests Passed
-------RESULTS-------
\"\"\".format(cases).dedent())
func set_exit_code(cases: Dictionary) -> void:
OS.exit_code = PASSED if cases.total > 0 and cases.total == cases.passed and cases.crashed == 0 else FAILED
"
[node name="cli" type="Node"]
script = SubResource( 1 )